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UI element category

Badge mobile game UI references

1,225 public UI references ready to browse · Updated Jun 19, 2026

Browse 1,225 public Badge UI element references from real mobile games on Flomob. See how studios design badge components in live screens across genres, without creating an account.

Flomob’s public Badge gallery answers common research questions: How do successful games size and style badge components? Where do badge patterns show up—profiles, HUDs, shops, or social layers? Review the featured screens below, then sign up free to save references and unlock the full UI library.

UI elements · Mobile game UI · Interface patterns · Badge patterns · Public previews

Hay Day Badge preview

Public preview

Hay Day icon

Hay Day

Supercell

BadgeButtonLandscapeNews

Open this featured screen to explore the pattern, related categories, and game context. Log in to unlock the full gallery.

Fruit Ninja Badge preview

Public preview

Fruit Ninja icon

Fruit Ninja

Halfbrick

BadgeButtonLandscapeNews

Open this featured screen to explore the pattern, related categories, and game context. Log in to unlock the full gallery.

Monopoly Badge preview

Public preview

Monopoly icon

Monopoly

Marmalade Game Studio

BadgeAvatarLandscapeIn Game

Open this featured screen to explore the pattern, related categories, and game context. Log in to unlock the full gallery.

Stumble Guys Badge preview

Public preview

Stumble Guys icon

Stumble Guys

Scopely

BadgeAvatarLandscapeLeaderboard

Open this featured screen to explore the pattern, related categories, and game context. Log in to unlock the full gallery.

Brawl Stars Badge preview

Public preview

Brawl Stars icon

Brawl Stars

Supercell

BadgeBackLandscapeRewards

Open this featured screen to explore the pattern, related categories, and game context. Log in to unlock the full gallery.

Scrabble GO Badge preview

Public preview

Scrabble GO icon

Scrabble GO

Scopely

BadgeAvatarPortraitGame over

Open this featured screen to explore the pattern, related categories, and game context. Log in to unlock the full gallery.

Lingokids Badge preview

Public preview

Lingokids icon

Lingokids

Lingokids, Inc

BadgeButtonPortraitLog in

Open this featured screen to explore the pattern, related categories, and game context. Log in to unlock the full gallery.

Royal Match Badge preview

Public preview

Royal Match icon

Royal Match

Dream Games

BadgeCardPortraitLeaderboard

Open this featured screen to explore the pattern, related categories, and game context. Log in to unlock the full gallery.

PUBG MOBILE Badge preview

Public preview

PUBG MOBILE icon

PUBG MOBILE

KRAFTON, Tencent Games

BadgeAvatarLandscapeLobby

Open this featured screen to explore the pattern, related categories, and game context. Log in to unlock the full gallery.

Disney Solitaire Badge preview

Public preview

Disney Solitaire icon

Disney Solitaire

SuperPlay

BadgeCardLandscapeLevel Selection

Open this featured screen to explore the pattern, related categories, and game context. Log in to unlock the full gallery.

Archero 2 Badge preview

Public preview

Archero 2 icon

Archero 2

Habby

BadgeButtonPortraitIn Game

Open this featured screen to explore the pattern, related categories, and game context. Log in to unlock the full gallery.

Royal Kingdom Badge preview

Public preview

Royal Kingdom icon

Royal Kingdom

Dream Games

BadgeAvatarPortraitLeaderboard

Open this featured screen to explore the pattern, related categories, and game context. Log in to unlock the full gallery.

Frequently asked questions

What are Badge UI element references?

They are real badge components and treatments pulled from shipping mobile games, linked back to the screens and games where they appear.

How do designers use Badge patterns from Flomob?

Compare sizing, states, contrast, and placement across genres, then adapt those findings into your design system.

Are public Badge previews enough for deep research?

Public previews are a strong starting point. Sign up to unlock the full gallery, advanced filtering, and saved collections.

How to use these references

Use this Badge collection to compare how different games solve the same UX moment. Focus on hierarchy, clarity, and action emphasis rather than copying exact visuals.

Start by reviewing 3-5 examples, note repeated interaction patterns, then adapt those principles to your product goals and design system.