UI element category
Tooltip mobile game UI references
Browse 378 public Tooltip UI element references from real mobile games on Flomob. See how studios design tooltip components in live screens across genres, without creating an account.
Flomob’s public Tooltip gallery answers common research questions: How do successful games size and style tooltip components? Where do tooltip patterns show up—profiles, HUDs, shops, or social layers? Review the featured screens below, then sign up free to save references and unlock the full UI library.
UI elements · Mobile game UI · Interface patterns · Tooltip patterns · Public previews

Public preview
Chicken Jump: Crazy Traffic
Playdigious
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Public preview
Cozy Grove: Camp Spirit
Netflix, Inc.
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Public preview
Cookie Run: Kingdom
Devsisters
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Public preview
League of Legends: Wild Rift
Riot Games
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Public preview
Royal Match
Dream Games
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Public preview
8 Ball Pool™
Miniclip
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Public preview
PUBG MOBILE
KRAFTON, Tencent Games
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Public preview
Subway Surfers
Kiloo, SYBO Games
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Public preview
Teamfight Tactics
Riot Games
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Public preview
SimCity BuildIt
Electronic Arts
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Public preview
Toca Life World
Toca Boca
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Public preview
Stumble Guys
Scopely
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Frequently asked questions
What are Tooltip UI element references?
They are real tooltip components and treatments pulled from shipping mobile games, linked back to the screens and games where they appear.
How do designers use Tooltip patterns from Flomob?
Compare sizing, states, contrast, and placement across genres, then adapt those findings into your design system.
Are public Tooltip previews enough for deep research?
Public previews are a strong starting point. Sign up to unlock the full gallery, advanced filtering, and saved collections.
How to use these references
Use this Tooltip collection to compare how different games solve the same UX moment. Focus on hierarchy, clarity, and action emphasis rather than copying exact visuals.
Start by reviewing 3-5 examples, note repeated interaction patterns, then adapt those principles to your product goals and design system.