UI element category
Input field mobile game UI references
Browse 284 public Input field UI element references from real mobile games on Flomob. See how studios design input field components in live screens across genres, without creating an account.
Flomob’s public Input field gallery answers common research questions: How do successful games size and style input field components? Where do input field patterns show up—profiles, HUDs, shops, or social layers? Review the featured screens below, then sign up free to save references and unlock the full UI library.
UI elements · Mobile game UI · Interface patterns · Input field patterns · Public previews

Public preview
Love and Deepspace
Infold Games, Paper Games
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Public preview
Duolingo
Duolingo, Inc.
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Public preview
Carnival Tycoon: Coin Games
Wild Candle Spin LLC
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Public preview
Plants vs zombies 2
PopCap
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Public preview
Township
Playrix
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Public preview
Evony
Top Games Inc.
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Public preview
Royal Match
Dream Games
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Public preview
Cookie Run: Kingdom
Devsisters
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Public preview
Color Block Jam
Rollic Games
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Public preview
Monster Hunter Now
Niantic & Capcom
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Public preview
Identity V
NetEase Games
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Public preview
Homescapes
Playrix
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Frequently asked questions
What are Input field UI element references?
They are real input field components and treatments pulled from shipping mobile games, linked back to the screens and games where they appear.
How do designers use Input field patterns from Flomob?
Compare sizing, states, contrast, and placement across genres, then adapt those findings into your design system.
Are public Input field previews enough for deep research?
Public previews are a strong starting point. Sign up to unlock the full gallery, advanced filtering, and saved collections.
How to use these references
Use this Input field collection to compare how different games solve the same UX moment. Focus on hierarchy, clarity, and action emphasis rather than copying exact visuals.
Start by reviewing 3-5 examples, note repeated interaction patterns, then adapt those principles to your product goals and design system.