UI element category
Toggle mobile game UI references
Browse 184 public Toggle UI element references from real mobile games on Flomob. See how studios design toggle components in live screens across genres, without creating an account.
Flomob’s public Toggle gallery answers common research questions: How do successful games size and style toggle components? Where do toggle patterns show up—profiles, HUDs, shops, or social layers? Review the featured screens below, then sign up free to save references and unlock the full UI library.
UI elements · Mobile game UI · Interface patterns · Toggle patterns · Public previews

Public preview
Broken Sword: Reforged
Revolution
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Public preview
Plague Inc.
Ndemic Creations
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Public preview
My Talking Tom 2
Outfit7
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Public preview
Mobile Legends: Bang Bang
Moonton
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Public preview
Minecraft
Mojang Studios
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Public preview
League of Legends: Wild Rift
Riot Games
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Public preview
Homescapes
Playrix
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Public preview
Archero 2
Habby
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Public preview
Among Us!
Innersloth
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Public preview
AFK Arena
Lilith Games
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Public preview
Lords Mobile
IGG
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Public preview
Love and Deepspace
Infold Games, Paper Games
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Frequently asked questions
What are Toggle UI element references?
They are real toggle components and treatments pulled from shipping mobile games, linked back to the screens and games where they appear.
How do designers use Toggle patterns from Flomob?
Compare sizing, states, contrast, and placement across genres, then adapt those findings into your design system.
Are public Toggle previews enough for deep research?
Public previews are a strong starting point. Sign up to unlock the full gallery, advanced filtering, and saved collections.
How to use these references
Use this Toggle collection to compare how different games solve the same UX moment. Focus on hierarchy, clarity, and action emphasis rather than copying exact visuals.
Start by reviewing 3-5 examples, note repeated interaction patterns, then adapt those principles to your product goals and design system.