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UI element category

Toggle mobile game UI references

184 public UI references ready to browse · Updated Jun 19, 2026

Browse 184 public Toggle UI element references from real mobile games on Flomob. See how studios design toggle components in live screens across genres, without creating an account.

Flomob’s public Toggle gallery answers common research questions: How do successful games size and style toggle components? Where do toggle patterns show up—profiles, HUDs, shops, or social layers? Review the featured screens below, then sign up free to save references and unlock the full UI library.

UI elements · Mobile game UI · Interface patterns · Toggle patterns · Public previews

Broken Sword: Reforged Toggle preview

Public preview

Broken Sword: Reforged icon

Broken Sword: Reforged

Revolution

ToggleBackLandscapeSettings

Open this featured screen to explore the pattern, related categories, and game context. Log in to unlock the full gallery.

Plague Inc. Toggle preview

Public preview

Plague Inc. icon

Plague Inc.

Ndemic Creations

ToggleBackLandscapeSettings

Open this featured screen to explore the pattern, related categories, and game context. Log in to unlock the full gallery.

My Talking Tom 2 Toggle preview

Public preview

My Talking Tom 2 icon

My Talking Tom 2

Outfit7

ToggleButtonPortraitSettings

Open this featured screen to explore the pattern, related categories, and game context. Log in to unlock the full gallery.

Mobile Legends: Bang Bang Toggle preview

Public preview

Mobile Legends: Bang Bang icon

Mobile Legends: Bang Bang

Moonton

ToggleBackLandscapeSettings

Open this featured screen to explore the pattern, related categories, and game context. Log in to unlock the full gallery.

Minecraft Toggle preview

Public preview

Minecraft icon

Minecraft

Mojang Studios

ToggleBackLandscapeSettings

Open this featured screen to explore the pattern, related categories, and game context. Log in to unlock the full gallery.

League of Legends: Wild Rift Toggle preview

Public preview

League of Legends: Wild Rift icon

League of Legends: Wild Rift

Riot Games

ToggleBackLandscapeSettings

Open this featured screen to explore the pattern, related categories, and game context. Log in to unlock the full gallery.

Homescapes Toggle preview

Public preview

Homescapes icon

Homescapes

Playrix

ToggleAvatarLandscapeMenu

Open this featured screen to explore the pattern, related categories, and game context. Log in to unlock the full gallery.

Archero 2 Toggle preview

Public preview

Archero 2 icon

Archero 2

Habby

ToggleAvatarPortraitSettings

Open this featured screen to explore the pattern, related categories, and game context. Log in to unlock the full gallery.

Among Us! Toggle preview

Public preview

Among Us! icon

Among Us!

Innersloth

ToggleButtonLandscapeMenu

Open this featured screen to explore the pattern, related categories, and game context. Log in to unlock the full gallery.

AFK Arena Toggle preview

Public preview

AFK Arena icon

AFK Arena

Lilith Games

ToggleBackPortraitSettings

Open this featured screen to explore the pattern, related categories, and game context. Log in to unlock the full gallery.

Lords Mobile Toggle preview

Public preview

Lords Mobile icon

Lords Mobile

IGG

ToggleAvatarLandscapeGuided Interaction

Open this featured screen to explore the pattern, related categories, and game context. Log in to unlock the full gallery.

Love and Deepspace Toggle preview

Public preview

Love and Deepspace icon

Love and Deepspace

Infold Games, Paper Games

ToggleBackPortraitCharacter

Open this featured screen to explore the pattern, related categories, and game context. Log in to unlock the full gallery.

Frequently asked questions

What are Toggle UI element references?

They are real toggle components and treatments pulled from shipping mobile games, linked back to the screens and games where they appear.

How do designers use Toggle patterns from Flomob?

Compare sizing, states, contrast, and placement across genres, then adapt those findings into your design system.

Are public Toggle previews enough for deep research?

Public previews are a strong starting point. Sign up to unlock the full gallery, advanced filtering, and saved collections.

How to use these references

Use this Toggle collection to compare how different games solve the same UX moment. Focus on hierarchy, clarity, and action emphasis rather than copying exact visuals.

Start by reviewing 3-5 examples, note repeated interaction patterns, then adapt those principles to your product goals and design system.