UI element category
Currency mobile game UI references
Browse 4,907 public Currency UI element references from real mobile games on Flomob. See how studios design currency components in live screens across genres, without creating an account.
Flomob’s public Currency gallery answers common research questions: How do successful games size and style currency components? Where do currency patterns show up—profiles, HUDs, shops, or social layers? Review the featured screens below, then sign up free to save references and unlock the full UI library.
UI elements · Mobile game UI · Interface patterns · Currency patterns · Public previews

Public preview
Chicken Jump: Crazy Traffic
Playdigious
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Public preview
Downwell
Devolver
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Public preview
Ludo King
Gametion Technologies
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Public preview
Bloons TD 6
Ninja Kiwi
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Public preview
Carnival Tycoon: Coin Games
Wild Candle Spin LLC
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Public preview
Monopoly
Marmalade Game Studio
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Public preview
Subway Surfers
Kiloo, SYBO Games
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Public preview
Stumble Guys
Scopely
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Public preview
League of Legends: Wild Rift
Riot Games
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Public preview
Brawl Stars
Supercell
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Public preview
AFK Arena
Lilith Games
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Public preview
Plants vs zombies 2
PopCap
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Frequently asked questions
What are Currency UI element references?
They are real currency components and treatments pulled from shipping mobile games, linked back to the screens and games where they appear.
How do designers use Currency patterns from Flomob?
Compare sizing, states, contrast, and placement across genres, then adapt those findings into your design system.
Are public Currency previews enough for deep research?
Public previews are a strong starting point. Sign up to unlock the full gallery, advanced filtering, and saved collections.
How to use these references
Use this Currency collection to compare how different games solve the same UX moment. Focus on hierarchy, clarity, and action emphasis rather than copying exact visuals.
Start by reviewing 3-5 examples, note repeated interaction patterns, then adapt those principles to your product goals and design system.