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UI element category

Back mobile game UI references

1,573 public UI references ready to browse · Updated Jun 19, 2026

Browse 1,573 public Back UI element references from real mobile games on Flomob. See how studios design back components in live screens across genres, without creating an account.

Flomob’s public Back gallery answers common research questions: How do successful games size and style back components? Where do back patterns show up—profiles, HUDs, shops, or social layers? Review the featured screens below, then sign up free to save references and unlock the full UI library.

UI elements · Mobile game UI · Interface patterns · Back patterns · Public previews

Chicken Jump: Crazy Traffic Back preview

Public preview

Chicken Jump: Crazy Traffic icon

Chicken Jump: Crazy Traffic

Playdigious

BackButtonPortraitInventory

Open this featured screen to explore the pattern, related categories, and game context. Log in to unlock the full gallery.

Bloons TD 6 Back preview

Public preview

Bloons TD 6 icon

Bloons TD 6

Ninja Kiwi

BackAvatarLandscapeAnnouncement

Open this featured screen to explore the pattern, related categories, and game context. Log in to unlock the full gallery.

Monster Hunter Now Back preview

Public preview

Monster Hunter Now icon

Monster Hunter Now

Niantic & Capcom

BackButtonPortraitOnboarding

Open this featured screen to explore the pattern, related categories, and game context. Log in to unlock the full gallery.

TMNT: Shredders Revenge Back preview

Public preview

TMNT: Shredders Revenge icon

TMNT: Shredders Revenge

Playdigious

BackAvatarLandscapeCharacter

Open this featured screen to explore the pattern, related categories, and game context. Log in to unlock the full gallery.

Finch: Self-Care Pet Back preview

Public preview

Finch: Self-Care Pet icon

Finch: Self-Care Pet

Finch Care Public Benefit Organization

BackButtonPortraitMenu

Open this featured screen to explore the pattern, related categories, and game context. Log in to unlock the full gallery.

Brawl Stars Back preview

Public preview

Brawl Stars icon

Brawl Stars

Supercell

BackBadgeLandscapeRewards

Open this featured screen to explore the pattern, related categories, and game context. Log in to unlock the full gallery.

Plants vs zombies 2 Back preview

Public preview

Plants vs zombies 2 icon

Plants vs zombies 2

PopCap

BackButtonLandscapeCharacter

Open this featured screen to explore the pattern, related categories, and game context. Log in to unlock the full gallery.

Mini Metro Back preview

Public preview

Mini Metro icon

Mini Metro

Dinosaur Polo Club

BackButtonLandscapeGuided Interaction

Open this featured screen to explore the pattern, related categories, and game context. Log in to unlock the full gallery.

Kiddopia Back preview

Public preview

Kiddopia icon

Kiddopia

Paper Boat Apps

BackCharacterLandscapeGuided Interaction

Open this featured screen to explore the pattern, related categories, and game context. Log in to unlock the full gallery.

Angry Birds 2 Back preview

Public preview

Angry Birds 2 icon

Angry Birds 2

Rovio Entertainment

BackButtonLandscapeQuest

Open this featured screen to explore the pattern, related categories, and game context. Log in to unlock the full gallery.

8 Ball Pool™ Back preview

Public preview

8 Ball Pool™ icon

8 Ball Pool™

Miniclip

BackButtonLandscapeTrophy Road

Open this featured screen to explore the pattern, related categories, and game context. Log in to unlock the full gallery.

MARVEL Contest of Champions Back preview

Public preview

MARVEL Contest of Champions icon

MARVEL Contest of Champions

Kabam

BackAvatarLandscapeCharacter

Open this featured screen to explore the pattern, related categories, and game context. Log in to unlock the full gallery.

Frequently asked questions

What are Back UI element references?

They are real back components and treatments pulled from shipping mobile games, linked back to the screens and games where they appear.

How do designers use Back patterns from Flomob?

Compare sizing, states, contrast, and placement across genres, then adapt those findings into your design system.

Are public Back previews enough for deep research?

Public previews are a strong starting point. Sign up to unlock the full gallery, advanced filtering, and saved collections.

How to use these references

Use this Back collection to compare how different games solve the same UX moment. Focus on hierarchy, clarity, and action emphasis rather than copying exact visuals.

Start by reviewing 3-5 examples, note repeated interaction patterns, then adapt those principles to your product goals and design system.