What should a mobile game settings panel contain?
Volume, a few on-off preferences, and a way back. Account and support links can sit below the play options.
A settings panel is the screen for preferences the player changes rarely. Strong ones group related controls, use a slider for volume and a toggle for on or off, and keep a clear way back.
Volume, a few on-off preferences, and a way back. Account and support links can sit below the play options.
Among Us splits General, Graphics, and Data so each page stays short. AFK Arena keeps them in one scroll.
Note which controls are sliders and which are toggles. Match the control to the kind of choice.
Music and SFX sliders, performance toggles, battle-speed choices, and notification controls in one panel.
General, Graphics, and Data are tabs. Screen Shake is a single On toggle over the main menu.
Sound, music, and damage text are sliders. Vibration and joystick are toggles, with support links below.
A short general page: cursor sensitivity, vibration on or off, Back, and Reset.
Music, sound, and vibration toggles, with My Account and How to play under the switches.
Profile, Support, Save progress, and Language sit apart from the play toggles.
The 6 screens above are the public sample of settings screens. An account opens the rest of the library, including flows and mechanics.
Join for free