UI element category
Deal mobile game UI references
Browse 166 public Deal UI element references from real mobile games on Flomob. See how studios design deal components in live screens across genres, without creating an account.
Flomob’s public Deal gallery answers common research questions: How do successful games size and style deal components? Where do deal patterns show up—profiles, HUDs, shops, or social layers? Review the featured screens below, then sign up free to save references and unlock the full UI library.
UI elements · Mobile game UI · Interface patterns · Deal patterns · Public previews

Public preview
8 Ball Pool™
Miniclip
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Public preview
Stumble Guys
Scopely
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Public preview
Bus Escape: Traffic Jam
Fomo Games
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Public preview
Mobile Legends: Bang Bang
Moonton
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Public preview
Crossy Road
Hipster Whale
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Public preview
Fruit Ninja
Halfbrick
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Public preview
Brawl Stars
Supercell
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Public preview
Candy Crush Saga
King
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Public preview
Car Match
Grand Games A.Ş.
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Public preview

Disney Solitaire
SuperPlay
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Public preview

Cats&Soup
Neowiz
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Frequently asked questions
What are Deal UI element references?
They are real deal components and treatments pulled from shipping mobile games, linked back to the screens and games where they appear.
How do designers use Deal patterns from Flomob?
Compare sizing, states, contrast, and placement across genres, then adapt those findings into your design system.
Are public Deal previews enough for deep research?
Public previews are a strong starting point. Sign up to unlock the full gallery, advanced filtering, and saved collections.
How to use these references
Use this Deal collection to compare how different games solve the same UX moment. Focus on hierarchy, clarity, and action emphasis rather than copying exact visuals.
Start by reviewing 3-5 examples, note repeated interaction patterns, then adapt those principles to your product goals and design system.