UI element category
Card mobile game UI references
Browse 3,942 public Card UI element references from real mobile games on Flomob. See how studios design card components in live screens across genres, without creating an account.
Flomob’s public Card gallery answers common research questions: How do successful games size and style card components? Where do card patterns show up—profiles, HUDs, shops, or social layers? Review the featured screens below, then sign up free to save references and unlock the full UI library.
UI elements · Mobile game UI · Interface patterns · Card patterns · Public previews

Public preview
Chicken Jump: Crazy Traffic
Playdigious
Open this featured screen to explore the pattern, related categories, and game context. Log in to unlock the full gallery.

Public preview
Gorogoa
Annapurna Interactive
Open this featured screen to explore the pattern, related categories, and game context. Log in to unlock the full gallery.

Public preview
Ludo King
Gametion Technologies
Open this featured screen to explore the pattern, related categories, and game context. Log in to unlock the full gallery.

Public preview
Hay Day
Supercell
Open this featured screen to explore the pattern, related categories, and game context. Log in to unlock the full gallery.

Public preview
Cookie Run: Kingdom
Devsisters
Open this featured screen to explore the pattern, related categories, and game context. Log in to unlock the full gallery.

Public preview
Bloons TD 6
Ninja Kiwi
Open this featured screen to explore the pattern, related categories, and game context. Log in to unlock the full gallery.

Public preview
Fruit Ninja
Halfbrick
Open this featured screen to explore the pattern, related categories, and game context. Log in to unlock the full gallery.

Public preview
Monopoly
Marmalade Game Studio
Open this featured screen to explore the pattern, related categories, and game context. Log in to unlock the full gallery.

Public preview
Subway Surfers
Kiloo, SYBO Games
Open this featured screen to explore the pattern, related categories, and game context. Log in to unlock the full gallery.

Public preview

Finch: Self-Care Pet
Finch Care Public Benefit Organization
Open this featured screen to explore the pattern, related categories, and game context. Log in to unlock the full gallery.

Public preview

Disney Solitaire
SuperPlay
Open this featured screen to explore the pattern, related categories, and game context. Log in to unlock the full gallery.

Public preview
Carnival Tycoon: Coin Games
Wild Candle Spin LLC
Open this featured screen to explore the pattern, related categories, and game context. Log in to unlock the full gallery.
More categories in this group
Frequently asked questions
What are Card UI element references?
They are real card components and treatments pulled from shipping mobile games, linked back to the screens and games where they appear.
How do designers use Card patterns from Flomob?
Compare sizing, states, contrast, and placement across genres, then adapt those findings into your design system.
Are public Card previews enough for deep research?
Public previews are a strong starting point. Sign up to unlock the full gallery, advanced filtering, and saved collections.
How to use these references
Use this Card collection to compare how different games solve the same UX moment. Focus on hierarchy, clarity, and action emphasis rather than copying exact visuals.
Start by reviewing 3-5 examples, note repeated interaction patterns, then adapt those principles to your product goals and design system.