Studio reference
Innersloth
Browse 1 Innersloth games and open public UI screen references on Flomob—useful for competitive mobile game design research.
Games in library
Public highlights
Screens and UI patterns
Sample screen references and interface patterns from Innersloth's public games on Flomob.
Featured screen types
Featured public screens

Among Us! Upgrade — Button
Among Us!
Browse Among Us’ Mira Cosmicube skill-tree layout: START node, priced cosmetic tiles, zoom controls, and a red crewmate preview panel.

Among Us! Shop — Card
Among Us!
Shop Featured Items row of Cosmicube cards with timers and prices, Beans and Stars balances, and cosmetic category icons.

Among Us! Settings — Overlay
Among Us!
Settings modal over the main menu with General, Graphics, and Data tabs, a Screen Shake On toggle, and Play Inventory Shop behind.

Among Us! mobile game UI
Among Us!
Among Us General settings overlay with Joystick vs Touch, Size slider, SFX and Music levels, plus Censor Chat and invite toggles over a lobby.

Among Us! Privacy Policy — Confirmation Modal
Among Us!
See Among Us’ Privacy Policy and Terms consent dialog: linked policy text, Manage Data Collection, and I Understand CTAs on a black backdrop.