Screen category
Upgrade mobile game screen references
Browse 74 public Upgrade screens from real mobile games on Flomob. Study how teams handle this flow moment—layout, hierarchy, copy, and calls to action—in production interfaces.
This Upgrade collection is built for designers researching mobile game UX. Compare orientation, information density, and action emphasis across titles, note what repeats in strong examples, and open any preview to see the pattern inside its full game context.
Mobile game screens · UX benchmarks · Screen references · Upgrade patterns · Public previews

Public preview
Downwell
Devolver
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Public preview
TMNT: Shredders Revenge
Playdigious
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Public preview
Plants vs zombies 2
PopCap
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Public preview
Pizza Ready!
Supercent
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Public preview
My Perfect Hotel
SayGames
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Public preview
MARVEL Contest of Champions
Kabam
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Public preview
Carnival Tycoon: Coin Games
Wild Candle Spin LLC
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Public preview
Clash Royale
Supercell
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Frequently asked questions
What are Upgrade screen references on Flomob?
They are real mobile game screenshots tagged as upgrade moments, curated so you can study layout and UX patterns in context.
How do I compare Upgrade screens effectively?
Review 3–5 examples, note repeated hierarchy and CTA placement, then document principles that fit your game's goals.
Can I access more screens than the public previews?
Yes. Sign up free to explore the full screen library, filter by game, and save references for your team.
How to use these references
Use this Upgrade collection to compare how different games solve the same UX moment. Focus on hierarchy, clarity, and action emphasis rather than copying exact visuals.
Start by reviewing 3-5 examples, note repeated interaction patterns, then adapt those principles to your product goals and design system.