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Alert mobile game UI references

627 public UI references ready to browse · Updated Jun 19, 2026

Browse 627 public Alert UI element references from real mobile games on Flomob. See how studios design alert components in live screens across genres, without creating an account.

Flomob’s public Alert gallery answers common research questions: How do successful games size and style alert components? Where do alert patterns show up—profiles, HUDs, shops, or social layers? Review the featured screens below, then sign up free to save references and unlock the full UI library.

UI elements · Mobile game UI · Interface patterns · Alert patterns · Public previews

AFK Arena Alert preview

Public preview

AFK Arena icon

AFK Arena

Lilith Games

AlertButtonPortraitToast

Open this featured screen to explore the pattern, related categories, and game context. Log in to unlock the full gallery.

Time Blast Alert preview

Public preview

Time Blast icon

Time Blast

WildLife Studios

AlertButtonPortraitSplash Screen

Open this featured screen to explore the pattern, related categories, and game context. Log in to unlock the full gallery.

Carnival Tycoon: Coin Games Alert preview

Public preview

Carnival Tycoon: Coin Games icon

Carnival Tycoon: Coin Games

Wild Candle Spin LLC

AlertButtonPortraitIn Game

Open this featured screen to explore the pattern, related categories, and game context. Log in to unlock the full gallery.

Finch: Self-Care Pet Alert preview

Public preview

Finch: Self-Care Pet icon

Finch: Self-Care Pet

Finch Care Public Benefit Organization

AlertBackPortraitSuccess

Open this featured screen to explore the pattern, related categories, and game context. Log in to unlock the full gallery.

Candy Crush Saga Alert preview

Public preview

Candy Crush Saga icon

Candy Crush Saga

King

AlertTextPortraitGame over

Open this featured screen to explore the pattern, related categories, and game context. Log in to unlock the full gallery.

Teamfight Tactics Alert preview

Public preview

Teamfight Tactics icon

Teamfight Tactics

Riot Games

AlertButtonLandscapeStart screen

Open this featured screen to explore the pattern, related categories, and game context. Log in to unlock the full gallery.

Brawl Stars Alert preview

Public preview

Brawl Stars icon

Brawl Stars

Supercell

AlertAvatarLandscapeGame over

Open this featured screen to explore the pattern, related categories, and game context. Log in to unlock the full gallery.

Plague Inc. Alert preview

Public preview

Plague Inc. icon

Plague Inc.

Ndemic Creations

AlertButtonLandscapeIn Game

Open this featured screen to explore the pattern, related categories, and game context. Log in to unlock the full gallery.

Subnautica Alert preview

Public preview

Subnautica icon

Subnautica

Unknown Worlds Entertainment

AlertButtonLandscapeGuided Interaction

Open this featured screen to explore the pattern, related categories, and game context. Log in to unlock the full gallery.

Whiteout Survival Alert preview

Public preview

Whiteout Survival icon

Whiteout Survival

Century Games

AlertAvatarPortraitIn Game

Open this featured screen to explore the pattern, related categories, and game context. Log in to unlock the full gallery.

My Talking Tom Friends Alert preview

Public preview

My Talking Tom Friends icon

My Talking Tom Friends

Outfit7

AlertButtonLandscapeOverlay

Open this featured screen to explore the pattern, related categories, and game context. Log in to unlock the full gallery.

Stardew Valley Alert preview

Public preview

Stardew Valley icon

Stardew Valley

ConcernedApe

AlertCurrencyLandscapeGuided Interaction

Open this featured screen to explore the pattern, related categories, and game context. Log in to unlock the full gallery.

Frequently asked questions

What are Alert UI element references?

They are real alert components and treatments pulled from shipping mobile games, linked back to the screens and games where they appear.

How do designers use Alert patterns from Flomob?

Compare sizing, states, contrast, and placement across genres, then adapt those findings into your design system.

Are public Alert previews enough for deep research?

Public previews are a strong starting point. Sign up to unlock the full gallery, advanced filtering, and saved collections.

How to use these references

Use this Alert collection to compare how different games solve the same UX moment. Focus on hierarchy, clarity, and action emphasis rather than copying exact visuals.

Start by reviewing 3-5 examples, note repeated interaction patterns, then adapt those principles to your product goals and design system.