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Win and Result Patterns in Mobile Games

A result screen is the summary after the match: who won, what the score was, and the one button that continues. A reward chest may follow it. The result itself answers how the match ended.

What repeats

  • The outcome in a word: Well Done, complete, or win and lose.
  • One or two facts: time, score, or a token just earned.
  • A single continue button, often Next.

What varies

Questions

How is a result screen different from a reward screen?

A result says how the match ended. A reward screen, such as a chest, says what the player received. Some games show both in sequence.

What belongs on a puzzle result?

The outcome, one proof of the clear such as time or a badge, and Next. AFK Arena adds a stat breakdown because the combat is what players compare.

How should a designer use these references?

Decide whether this screen is the score or the prize. Do not make the player hunt for Next.

Examples from shipping games

More Result stills

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The 6 screens above are the public sample of result screens. An account opens the rest of the library, including flows and mechanics.

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