Studio reference
Outfit7
Browse 3 Outfit7 games and open public UI screen references on Flomob—useful for competitive mobile game design research.
Games in library
Public highlights
Screens and UI patterns
Sample screen references and interface patterns from Outfit7's public games on Flomob.
Featured screen types
UI element patterns
Featured public screens

My Talking Angela 2 Price tag UI
My Talking Angela 2
See My Talking Angela 2’s Try Fashion Editor paywall: create outfits, wear them in-game, own your style, with a priced purchase CTA and preview art.

My Talking Angela 2 Guided Interaction — Health bar
My Talking Angela 2
My Talking Angela 2 guided bathroom scene with Angela on a yellow rug and a cartoon hand pointer tapping the red hairbrush need meter at 0%.

My Talking Angela 2 mobile game UI
My Talking Angela 2
My Talking Angela 2 kitchen scene with Angela behind empty plates, a full food meter at 100%, and a hand cursor pointing to the bathroom button.

My Talking Angela 2 Home — Avatar
My Talking Angela 2
My Talking Angela 2 home bedroom with Angela in casual clothes, need meters, shop cart, event countdown timer, and dressing-room props nearby.

My Talking Angela 2 Button UI
My Talking Angela 2
My Talking Angela 2 pink salon with Angela under a hood dryer, tool shelf of scissors and brushes, wash basin bubbles, rotate arrow, and check button.